(The above pics are from some very cool Space Wolves Vindicator i've seen at Battle Brothers here in Turin last sunday).
Reading this post on Imperius Dominatus about Vindicators, i thought about a vindi's list for Blood Angels that could maybe bring some competitiveness in our old and neglected codex.
Hq: librarian with divination. 100 pts
Elite: terminator squad with assault cannon. 230 pts
sanguinary priest with jump pack. 75 pts
Troops: tactical squad with flamer and missile launcher. 170 pts
assault squad (10 men) with 2 x melta gun and power sword. 225 pts
assault squad (5 men) with 1 x melta gun and power fist. 135 pts
assault squad (5 men) with flamer and razorback (las/plas). 155 pts
Fast Attack: land speeder typhoon with multi melta x 2. 200 pts
veteran vanguard squad (5 men), power sword, melta bombs, power fist. 195 pts
Heavy support: vindicator x 2. 290 pts
dreadnought with 2 x twin linked autocannon. 120 pts
Fortification: aegis defense line with quad gun. 100 pts
1995 pts
This army lists have 3 components:
1) The librarian and the tactical squad stay in defense behind the Aegis Defense Line. The dreadnought stay close behind and provide more fire support. This should lend a strong anti air and anti vehicle support, since 6 twin linked autocannons (4 of which have skyfire and interceptor) should deal with most air threat unless facing a flyer heavy list like Cron Air or Heldrake spam.
2) The mech component (vindicators and razorback) goes in front sheltering the advancing assault squads toward enemy held objectives. The vindicators should be a aggro magnets and keep incoming fire away from the brittle assault squads for long enough to get them in charge range. Hopefully the vindies will be able to spam some pie too. Land speeders zoom ahead and kill heavy armor with multi meltas and krak missiles or supress infantry with frag pies. Their main role, though, is to draw some fire away from advancing troops.
3) Terminators and vanguard veterans will deep strike behind enemy lines and provide some distraction or even kill enemy's shooty units castled way behind.
With this kind of list, you don't want to annihilate your opponent, you rather beat him on objectives. You have plenty of resilient and fast scoring units and plenty of scary distracting units (vindicators, land speeders, terminators, vets) who can contest or even score with the right mission so your opponent will still need to take care of them. If you are lucky and you get first blood, linebreaker or even kill the enemy warlord, you are pretty sure you can win on points. Only mission i see very hard to win is kill points, but who knows...
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